Tuesday, October 15, 2013


Arihmere, sometimes called the Wolves’ Lane, stands at the western end of The Copper Road. Falling into the Arrant Sea, with the Withered Lands of the Fell Lords to the north and the Sundering Wars simmering beyond the southern marches, it is a domain of wolf-haunted forests, wild moors, hedged manors, watchtowers and haunted tombs, ruled by grasping lords and sly wizards.

Arihmere is one of the more disreputable kingdoms of the Harrowmarch; nevertheless, its confused history of warring realms and tottering empires has left it with many respectably terrifying ruins and guarded treasures. The old heaps and pits are still inhabited by vile creatures, and only the most cunning and well prepared can meet them and survive.


Arihmere is a setting for fantasy gaming. It's suitable as a background, a suggestive sketch, or just a hazy collection of concepts. Future posts will begin to map it and fill in the blanks.

You can adapt it to your own fantasy adventure system, and also use it as the background for the Pick-up And Play rules on the tab above.

No comments:

Post a Comment